Resources (Tiberium Alliances)

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In Tiberium Alliances, resources are used to upgrade one's base, defenses and units. One can get resources by building structures that generate resources, by doing battle, by completing missions, or by using supply crates.

Resource types[edit | edit source]

Tiberium[edit | edit source]

Tiberium Tiberium is used for constructing, upgrading, and repairing buildings in the base and defense area. Each harvester on a Tiberium field boosts the Tiberium production. The storage capacity can be exceeded by plundering resources or collecting resource packages.

Crystals[edit | edit source]

Crystals Crystals, or Tiberium Vinifera, are used for constructing, upgrading, and repairs units in the defense area and the army. Each harvester on a crystal field boosts the crystal production. The storage capacity can be exceeded by plundering resources or collecting resource packages.

Power[edit | edit source]

Power Power is used for constructing and upgrading buildings and units. Each power plant boosts the power production. If this structure is next to an Accumulator, it can give resource bonuses to the player over a period of time to attack his or her enemy whenever they are coming straight for them into destroying their base and surrounding forces. The storage capacity can be exceeded by collecting resource packages.

Credits[edit | edit source]

Credits Credits are used for trading and to research new offensive units, defensive units and structures, and more advanced special technologies. Each refinery boosts the credits production.

Research points[edit | edit source]

Research Points Research points are used for unlocking new units, structures, as well as the ability to construct additional bases. With the exception of new bases, more research points are needed than credits to research new technology. They are gained through damaging enemy units during combat. The gain rate increases greatly as the player rank goes up.

See also[edit | edit source]