Return of the Dawn
|This article is about a mod. The subject matter of this article is therefore deemed both non-canon and non-official.|
|Return of the Dawn|
|Latest version||2.8.7, April 16, 2010|
|Release date||April 14, 2010|
|Genre||Real-time strategy (mod)|
Return of the Dawn is a mod for Tiberian Sun. It runs on Tiberian Sun's engine, but all structures, units, neutral objects, Tiberium-related objects, landscape, cursors, even main menu are Tiberian Dawn-style. The combination of re-rendered assets and resized original graphics from Tiberian Dawn gives the mod a unique style.
Return of the Dawn does not feature a single player campaign. The mod only offers the skirmish and multiplayer mode.
Overview[edit | edit source]
All the structures and units of GDI, Nod, and the civilians are from Tiberian Dawn. However, some original-designed ones and some cut-content-inspired ones were added to later version of Return of the Dawn.
Tiberium[edit | edit source]
Return of the Dawn retains the green and blue Tiberium varieties of Tiberian Sun, though they use graphics based on the Tiberian Dawn Tiberium. The mod also features Blossom trees and Visceroids, all using the original game's graphics.
The Veinhole monster was removed in the mod, since it did not appear in the first game outside a cutscene, and Tiberian Dawn does not feature the chemical missile and its related vein harvesting system to make the Veinhole monster useful in the game.
Soundtrack[edit | edit source]
Return of the Dawn uses the original soundtrack from Tiberian Dawn, as well as remixed versions.