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Rivals balance update 2019-05-01

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Rivals bugfix patch 2019-05-01
Developer
Redwood Studios
Game(s)
Rivals
Release date
01 May 2019
Preceding patch
Patch 1.5.0
Succeeding patch
Bugfix patch 2019-05-08

The 01 May 2019 balance update[1][2] for Command & Conquer: Rivals

Map changes[edit | edit source]

Tiberium League Map Pool[edit | edit source]

  • Battlefield
  • Open Prarie
  • Lone SpireTwo Fuses
  • Fighting Pit
  • Hot Zone
  • The Cauldron
  • Cracked Ice

Master League Map Pool[edit | edit source]

  • Peaks and Valleys
  • Half and Half
  • Down the Middle
  • Cracked Ice
  • Open Water

Bronze League Map Pool[edit | edit source]

  • Frozen Road
  • Tiberium Stripes
  • Two Fuses
  • Pillbox
  • Canal Row

Balance changes[edit | edit source]

GDI[edit | edit source]

Disruptor[edit | edit source]

  • Damage against Structures increased to 400 from 250
  • Damage against Vehicles increased to 13 from 10

With the change to the Disruptor it can no longer hit the base twice. The structure damage has been increased to compensate

Mammoth Tank[edit | edit source]

  • Speed increased to 3.95 (Slow) from 3 (Slowest)
  • Damage increased to 2070 from 2000

Giving the Mammoth a bit more speed so it can reach the pads easier

MG Squad[edit | edit source]

  • Damage increased to 28 from 26

Returning some of its power

M.L.R.S.[edit | edit source]

  • Reload speed reduced to 6 from 6.5

With the change to how Jackson affects reload units, we felt comfortable giving some power back to the M.L.R.S.

Orca Bomber[edit | edit source]

  • Health increased to 1950 from 1700
  • Cost increased to 110 from 100

With the release of the Slingshot, we gave the Orca Bomber some health back but have increased its cost

Strongarm[edit | edit source]

  • Turret health reduced to 2400 from 3000

Strongarm Turret was changed a while ago to scale with HP per level. We've reduced the base HP to re-address that fact

Nod[edit | edit source]

Artillery[edit | edit source]

  • Attacks per second increased to 3.2 from 4.25
  • Projectile speed increased to 80 from 50

Faster attack speed and projectile speed will allow the Artillery to more consistently hit targets without missing

Avatar[edit | edit source]

  • Health increased to 6200 from 5800

Health was increased to make up for the significantly reduced speed

Chemical Warriors[edit | edit source]

  • Damage against Vehicles increased to 15 from 7

This was added to the game in a previous patch but is being included in these notes

Flame Tank[edit | edit source]

  • Damage against Infantry increased to 380 from 300
  • Damage against Vehicles increased to 72 from 50

General buff to the Flame Tank

Phantom[edit | edit source]

  • Cost increased to 110 from 100

The Phantom has the potential to be too efficient to have the same cost as the Hammerhead

Rockworm[edit | edit source]

  • Speed increased to 4.5 from 3.959

The Rockworm has issues reaching its target on time

Stealth Tank[edit | edit source]

  • Stealth Tank Reload time increased to 11 from 10

Putting Stealth Tank back to a middle ground between its previous form and its current form

General[edit | edit source]

Harvesters[edit | edit source]

Harvester bounty reduced from 100 to 80

Nuclear Missile mechanics[edit | edit source]

Changed the missile charge time. This should give early-game players an easier way to pressure their opponents but also allow for late-game players to have more time to mount a comeback if they successfully delay the game until the third missile

  • 1st Missile: 40 seconds (was 45 seconds)
  • 2nd Missile: 40 seconds (was 45 seconds)
  • 3rd Missile: 40 seconds (was 30 seconds)

Lock on[edit | edit source]

Added a change where lock on units only fire if locked on for at least 0.25 sec.

  • Lock on units include: Predator Tank, Scorpion Tank, Tick Tank

Dev note[edit | edit source]

  • Attack Bike missile speed now consistent regardless of distance
  • Fixed bug where MG Squad was not crushable by Mammoth Tank

References[edit | edit source]

  1. Captain Benzie, 01 May 2019. May Balance Update | C&C Rivals. Youtube. Last accessed: 11 December 2019.
  2. Redwood_dance210, 23 April 2019. Map Pool and Balance Changes. Reddit. Last accessed: 11 December 2019.
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