Rivals game economy

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To acquire and level up units, the player needs to acquire in-game currencies like diamonds, fuel, credits, experience and cards. These can be used to get chests and cloning labs.

Currencies[edit | edit source]

Diamonds[edit | edit source]

This is the most versatile currency in the game. This is the only in-game recourse that can be bought using real world currency.

Acquiring[edit | edit source]

Diamonds can be acquired from:

  • in-game purchases,
  • daily logins,
  • uncommon crates CNCRiv Crate Uncommon.png.

During one month the player can reasonably acquire 1500 Diamonds for free.

Spending[edit | edit source]

Diamonds can be spent on:

  • getting premium rewards from tournaments (usually 600 Diamonds),
  • repeat participation in tournaments (usually 275 Diamonds),
  • resetting bounties (100 Diamonds),
  • buying resources:
    • 3'000 Credits — 200 Diamonds,
    • 14'000 Credits — 800 Diamonds,
    • 50'000 Credits — 25000 Diamonds,
    • 100'000 Credits — 4500 Diamonds,
    • advanced Credits boost (30'000 Credits) — 800 Diamonds,
    • advanced experience boost (120'000 experience) — 500 Diamonds,
    • 1 Cloning lab — 150 Diamonds,
    • 5 Cloning lab — 625 Diamonds;
  • buying crates:
    • epic crate CNCRiv Crate Epic.png — 600 Diamonds,
    • GDI/Nod crate — 1200 Diamonds,
    • colossal crate CNCRiv Crate Colossal.png — 2500 Diamonds.

Credits[edit | edit source]

The main use of credits is to train up units, but they can also be used to buy various in-game items

Acquiring[edit | edit source]

Credits can be acquired from:

  • daily logins,
  • completing bounties,
  • crates,
  • playing battles,
  • donating cards,
  • participating in events,
  • boosts,
  • leveling up player.

Spending[edit | edit source]

Credits can be spent on:

  • training units,
  • repeat participation in some tournaments,
  • buying daily cards,
  • buying low value special items.

Fuel[edit | edit source]

Fuel is used for ordering convoy, speeding up convoy and getting new bounties.

Fuel canisters can only be obtained by playing games on ladder or events. 1 canister for a playing a match, 2 canisters for a victory. Payer can store up to 10 canisters.

Experience[edit | edit source]

Experience Epic crate is most important for new players, as it's used to level up. New levels unlock units, commanders, factions. New levels also grant cards and credits.

Acquiring[edit | edit source]

Experience can be acquired from:

  • completing bounties,
  • playing battles,
  • donating cards,
  • boosts,
  • spending diamonds.

Crates[edit | edit source]

Crates are a major source of credits, cards and diamonds in the Rivals game. The the amount of diamonds and credits are randomized. The type of cards are know, but which units those cards correspond to is not reviled.

Name Image Available Contains
Common CNCRiv Crate Common.png
  • Convoy
  • 12 cards:
    • 11–12 Common,
    • 70% chance for Rare,
    • 0.3% chance for Epic.
  • 135–165 Credit, average 150 Credit.
Uncommon CNCRiv Crate Uncommon.png
  • Convoy,
  • daily logins,
  • crate challenge event free track,
  • participating in races,
  • climbing the leagues in the ladder.
  • 15 cards:
    • 12–13 Common,
    • 2 Rare,
    • 10% chance for Epic.
  • 135–165 Credit, average 150 Credit,
  • 5–7 Diamond, average 6 Diamond.
Rare CNCRiv Crate Rare.png
  • Convoy,
  • daily logins,
  • various events,
  • participating in races,
  • climbing the leagues in the ladder.
  • 70 cards:
    • 53 Common,
    • 16 Rare,
    • 1 Epic,
  • 450–550 Credit, average 500 Credit.
Epic CNCRiv Crate Epic.png
  • Convoy,
  • various events,
  • participating in races,
  • purchase in the store,
  • climbing the leagues in the ladder.
  • 100 cards:
    • 56 Common,
    • 36 Rare,
    • 8 Epic,
  • 1800–2200 Credit, average 2000 Credit.
Colossal CNCRiv Crate Colossal.png
  • Winning the races,
  • purchase in the store.
  • 450 cards:
    • 232 Common,
    • 176 Rare,
    • 42 Epic,
  • 8100–9900 Credit, average 9000 Credit.

Vault[edit | edit source]

The Vault is a unique object found in the Crates tab of the store that is only available for a limited time. Each time you open a crate, cards will be added to the vault. All crates you open will fill The Vault with cards, but higher value crates will grant more cards[1].

Resources[edit | edit source]

Game has several items that can generate cards and credits.

Cloning chamber[edit | edit source]

Cloning lab

A cloning chamber can multiply existing cards.[2] The card that is put into the chamber can be used to level up units even when cloning is in progress. Upon finishing the cloning the original card is not destroyed, but the Standard Chamber is destroyed.

One cloning session takes 72 hours, but each battle played in an event or on ladder reduces the time of cloning by 4 hours. The Free Chamber can be used once every 24 hours, this means that it takes 12 battles to fully utilize the Free Chamber.[3]

Cloning output per chamber[3]
Chamber type Common Rare Epic
Free 120 20 2
Standard 200 30 3

Boosts[edit | edit source]

The boosts are an extra rewards that are rewarded for playing ladder and event matches. The rewards are credit boosts and experience boosts.

When playing a battle, the game rewards the player with 50 Credits and 100 Experience. Every day the player is given 10 daily bonuses with +50 Credits and + 1000 Experience.

Through events and recourse shop the player can acquire additional boosts[4]:

Credit boosts
Boost Type Effect per Battle Duration Availability
Basic Credits Boost 50 extra Credits 30 battles Event Reward
Standard Credits Boost 225 extra Credits 30 battles Event Reward
Advanced Credits Boost 1000 extra Credits 30 battles Purchase in Store for diamonds
Experience boosts
Boost Type Effect per Battle Duration Availability
Basic XP Boost 300 extra Experience 30 battles Event Reward
Standard XP Boost 700 extra Experience 30 battles Event Reward
Advanced XP Boost 4000 extra Experience 30 battles Purchase in Store for diamonds

The additional boosts don't interfere with daily bonuses.

Convoy[edit | edit source]

The convoy is a regular, pseudorandom supply of crates. It provides common, uncommon, rare and epic crates. To a next crate, player has to pay 1 fuel canister and the crate will be delivered in 7 hours. The crate can be rushed by paying additional fuel canister and the crate will arrive 4 hours sooner. Then to get it instantly, player can pay with diamonds (50 diamonds for 3 hour rush, the cost goes down with time, the last 5 minutes can be rushed for free).

The convoy crate sequence repeats every 150 deliveries.

Convoy cycle
Crate Crate Crate Crate Crate
1 Common 31 Common 61 Uncommon 91 Common 121 Uncommon
2 Uncommon 32 Rare 62 Common 92 Common 122 Epic
3 Common 33 Uncommon 63 Rare 93 Uncommon 123 Common
4 Rare 34 Common 64 Common 94 Epic 124 Uncommon
5 Common 35 Uncommon 65 Common 95 Common 125 Common
6 Uncommon 36 Epic 66 Uncommon 96 Rare 126 Uncommon
7 Epic 37 Uncommon 67 Common 97 Common 127 Common
8 Uncommon 38 Common 68 Uncommon 98 Uncommon 128 Common
9 Common 39 Rare 69 Common 99 Common 129 Rare
10 Uncommon 40 Uncommon 70 Epic 100 Common 130 Uncommon
11 Common 41 Common 71 Uncommon 101 Uncommon 131 Common
12 Uncommon 42 Common 72 Rare 102 Common 132 Uncommon
13 Common 43 Uncommon 73 Common 103 Rare 133 Common
14 Uncommon 44 Common 74 Uncommon 104 Common 134 Epic
15 Rare 45 Rare 75 Common 105 Common 135 Uncommon
16 Common 46 Common 76 Uncommon 106 Uncommon 136 Common
17 Uncommon 47 Uncommon 77 Common 107 Common 137 Rare
18 Common 48 Common 78 Uncommon 108 Uncommon 138 Common
19 Uncommon 49 Uncommon 79 Common 109 Epic 139 Uncommon
20 Common 50 Common 80 Common 110 Common 140 Common
21 Epic 51 Uncommon 81 Rare 111 Uncommon 141 Uncommon
22 Uncommon 52 Common 82 Common 112 Common 142 Common
23 Common 53 Rare 83 Uncommon 113 Rare 143 Common
24 Rare 54 Uncommon 84 Common 114 Common 144 Rare
25 Common 55 Common 85 Common 115 Uncommon 145 Uncommon
26 Uncommon 56 Epic 86 Uncommon 116 Common 146 Common
27 Common 57 Common 87 Rare 117 Common 147 Common
28 Uncommon 58 Uncommon 88 Common 118 Uncommon 148 Uncommon
29 Common 59 Common 89 Common 119 Rare 149 Common
30 Uncommon 60 Common 90 Uncommon 120 Common 150 Epic

Statistics:

  • Common: 72
  • Uncommon: 50
  • Rare: 18
  • Epic: 10

An average convoy crate gives 20Common, 5.3Rare, 0.7Epic, 315 Credit and 2 Diamond

Novelty crates[edit | edit source]

These crates appear rarely and are not part of every-day economy

GDI crate / Nod crate[edit | edit source]

Contains the same amount of cards and credits as an epic crate, but the cards are only for a certain faction.

References[edit | edit source]