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Rivals pre-alpha patch 1.1.4

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Rivals pre-alpha patch 1.1.4
Developer
Redwood Studios
Game(s)
Rivals pre-alpha
Release date
15 November 2018
Preceding patch
1.1.3
Succeeding patch
1.2.1

The 1.1.4 patch for Command & Conquer: Rivals was the game's twentieth official patch[1]

Patch was later followed by balance updates:

Patch 1.1.4[edit | edit source]

Changes[edit | edit source]

  • Fixed several issues that caused players to crash
  • Fixed an issue where bounties had long reset timers
  • Fixed an issue where the missile fired at the wrong player
  • Fixed audio issues

26 October 2018 Balance update[edit | edit source]

GDI[edit | edit source]

Talon[edit | edit source]

  • Health reduced to 900 (was 1200)
  • Damage vs Aircraft decreased to 280 (was 400)
  • Damage vs Infantry increased to 50 (was 40)

Drone Swarm[edit | edit source]

  • Health increased to 300 (was 150)

Hammerhead[edit | edit source]

  • Health decreased to 2250 (was 2500)
  • Damage vs Structure increased to 500 (was 400)

Mammoth Tank[edit | edit source]

  • Cost increased to 250 (was 200)

Nod[edit | edit source]

Banshee[edit | edit source]

  • Health reduced to 1200 (was 1500)
  • Damage vs Aircraft decreased to 250 (was 450)

Chem Buggy[edit | edit source]

  • Cost increased to 70 (was 60)

Chemical Warrior[edit | edit source]

  • Health increased to 600 (was 540)

Phantom[edit | edit source]

  • Clip reload time reduced to 6 seconds (was 7.5)

06 November 2018 Balance update[edit | edit source]

GDI[edit | edit source]

Rhino[edit | edit source]

  • HP decreased to 1650 (Was 1800)
  • Attack Speed slowed down to 1s (was 0.75s)
  • Damage:
    • to Infantry increased to 80 (was 71)
    • to Vehicles increased to 60 (was 50)
    • to Air increased to 82 (was 65)

Drone Swarm[edit | edit source]

  • Health decreased to 284 (was 300)
  • Squad size decreased to 4 (was 5)
  • Damage to Vehicles reduced to 7 (was 20)

Talon[edit | edit source]

  • HP increased to 909 (was 900)
  • Damage to Air increased to 293 (was 280)

Orca[edit | edit source]

  • Damage to Vehicles increased to 1020 per missile (was 1000)

Sniper[edit | edit source]

  • Speed increased to 6.9 (was 5.5)
  • Damage vs Structures reduced to 20 (was 150)

Nod[edit | edit source]

Buggy[edit | edit source]

  • HP decreased to 1320 (was 1500)
  • Attack Speed slowed down to .75s (was .7s)
  • Speed decreased to 6.9 (was 9.3)
  • Damage:
    • to Infantry increased to 76 (was 60)
    • to Vehicles increased to 53 (was 50)
    • to Air increased to 67 (was 60)

Banshee[edit | edit source]

  • HP increased to 1210 (was 1200)
  • Damage to Air increased to 293 (was 250)

References[edit | edit source]

  1. Redwood_dance210, 19 October 2018. Update 1.1.4: Bug Fixes. Reddit. Last accessed: 20 December 2019.
  2. Redwood_dance210, 26 October 2018. Balance Update - Nov. 6. EA Answers. Last accessed: 20 December 2019.
  3. Redwood_dance210, 26 October 2018. Balance Update - Oct. 26. Reddit. Last accessed: 20 December 2019.
  4. Redwood_dance210, 6 November 2018. Balance Update - Nov. 6. EA Answers. Last accessed: 4 December 2018.
  5. Redwood_dance210, 06 Novemver 2018. Balance Update - Nov. 6. Reddit. Last accessed: 20 December 2019.
Command & Conquer official patches