Welcome to the Command & Conquer Wiki! Log in and join the community.

As part of the Unified Community Platform project, your wiki will be migrated to the new platform in the next few weeks. Read more here.

Rivals pre-alpha patch 25 July 2018

From Command & Conquer Wiki
Jump to: navigation, search
Applications-multimedia.svg This article is written from a real world point of view.
25 July 2018 balance patch
Redwood Studios
Rivals pre-alpha
Release date
25 July 2018
Preceding patch
0.91.0 with patch 19 July 2018
Succeeding patch
0.91.0 with patch 6 August 2018

The 25 July 2018 patch for Command & Conquer: Rivals was the game's seventh official patch[1], which affected the game's balance but not the build number.

Unlike the preceding patches, this one did not have a pre-patch announcement.

Changes[edit | edit source]

GDI Changes[edit | edit source]

MLRS[edit | edit source]

  • Vision range reduced to 2 (was 3)

Nod Changes[edit | edit source]

Scarab[edit | edit source]

  • Vision range increased to 2 (was 1)

Rockworm[edit | edit source]

  • Vision range while burrowed increased to 1 (was 0)

Stealth Tank[edit | edit source]

  • Cost increased to 90 (was 70)

References[edit | edit source]

  1. Greg Black, 25 July 2018. Balance Update Notes July 25th. EA Answers. Last accessed: 2 August 2018.
Command & Conquer official patches