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Rivals pre-alpha patch 6 November 2018

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Rivals pre-alpha patch 6 November 2018
Developer
Redwood Studios
Game(s)
Rivals pre-alpha
Release date
6 November 2018
Preceding patch
26 October 2018
Succeeding patch
1.2.1

The 6 November 2018 patch for Command & Conquer: Rivals was the game's twentieth official patch[1].


Changes[edit | edit source]

GDI[edit | edit source]

Rhino[edit | edit source]

  • HP decreased to 1650 (Was 1800)
  • Attack speed slowed down to 1s (was 0.75s)
  • Damage:
    • to infantry increased to 80 (was 71)
    • to vehicles increased to 60 (was 50)
    • to air increased to 82 (was 65)

Drone Swarm[edit | edit source]

  • Health decreased to 284 (was 300)
  • Squad size decreased to 4 (was 5)
  • Damage to vehicles reduced to 7 (was 20)

Talon[edit | edit source]

  • HP increased to 909 (was 900)
  • Damage to air increased to 293 (was 280)

Orca[edit | edit source]

  • Damage to vehicles increased to 1020 per missile (was 1000)

Sniper[edit | edit source]

  • Speed increased to 6.9 (was 5.5)
  • Damage vs structures reduced to 20 (was 150)

Nod[edit | edit source]

Buggy[edit | edit source]

  • HP decreased to 1320 (was 1500)
  • Attack speed slowed down to .75s (was .7s)
  • Speed decreased to 6.9 (was 9.3)
  • Damage:
    • to infantry increased to 76 (was 60)
    • to vehicles increased to 53 (was 50)
    • to air increased to 67 (was 60)

Banshee[edit | edit source]

  • HP increased to 1210 (was 1200)
  • Damage to air increased to 293 (was 250)

References[edit | edit source]

  1. Redwood_dance210, 6 November 2018. Balance Update - Nov. 6. EA Answers. Last accessed: 4 December 2018.
Command & Conquer official patches