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Scavenger (Rivals)

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CNCRivals-faux-cover.png
CNCRiv Scavenger.png
CNCRiv infantry.png Scavenger

CNCRiv Scavenger stand.png

CNCRiv Scavenger engage.png

Unit
Affiliation

CNCR Nod logo.png Nod

Role

Anti-armor/anti-air scavenging infantry

Armament

Missile launcher

Tier

1

Tech level

25 Rare

Properties
Hit points

280 per squad member[1]
840 total

Production
Cost

CNCRiv Tiberium.png 30

Produced by

Hand of Nod

Combat
Squad size

3

Ground attack

35 (26 DPS) vs infantry
230 (173 DPS) vs vehicles
230 (173 DPS) vs harvesters
230 (173 DPS) vs structures

Air attack

230 (173 DPS) vs aircraft

Cooldown

0.15 seconds (initial)
4 seconds

Speed

Average (5.4)

Attack range

1

Sight range

2

Function
Abilities

Gains 10 Tiberium if any unit dies adjacent to the Scavengers.
Reveals adjacent stealthed units.

The Scavenger is a rare Nod infantry unit in Command & Conquer: Rivals.

Background[edit | edit source]

In the Yellow Zones, you learn that survival always comes first. Scavengers have been raised to find the value in anything they find. The brotherhood of Nod, who frequently recruit from the Yellow Zone, pay the scavengers for their salvaged goods creating a beneficial relationships between the two parties. The scavengers are always on the lookout for a bit of coin even if it means benefiting of the deaths of enemies and allies alike.[2]

Abilities[edit | edit source]

  • Can target infantry Strong against vehicles Strong against aircraft
  • Reveals invisible units.
  • Gains 10 Tiberium if any unit dies adjacent to the Scavenger.

Game unit[edit | edit source]

In combat the Scavenger squad fulfills the same role as the Laser squad, but it is more expensive, slower, has less damage output and less overall health. However, their special salvaging ability makes up for the shortcomings. When any unit dies next to them, they collect 10 Tiberium. If multiple Scavengers are nearby, each of them will salvage 10 Tiberium, even from Cyberwheels. This means that in the early game Nod can finance their war effort directly from the combat itself.

This Scavenging ability allows Nod to run a no-harvester strategy and not to worry too much about losing the cheap units. Scavengers also help to get Temple of Nod units out in a reasonable time even with a single harvester.

Scavengers work best with fast and cheap units, like Cyberwheels, Militants, Attack bikes and Laser drones. If they meet their doom near a scavenger, they become much cheaper to replace.

As the battle goes on, the proportion of income that the Scavengers can provide diminishes, making them less effective in the late game.

Decks[edit | edit source]

Seth No harvester aggro
Fanatic Scavenger Cyberwheel Attack Bikes Stealth Tank Laser Drone
Oxanna Kristos Arty party
Militant Scavenger Laser Drone Venom Phantom Artillery
Oxanna Kristos  
Militant Scavenger Attack Bikes Buggy Inferno Phantom
Oxanna Kristos  
Scavenger Cyberwheel Attack Bikes Phantom Flame Tank Rockworm

Changelog[edit | edit source]

  • Added to the game on June 18, 2019
  • 2019-07-02:
    • Attack Delay increased to 0.15 seconds (was 0)
    • Attack Speed reduced to 4 seconds (was 3.45) seconds.
    • HP reduced to 280 (was 320)
  • 2019-09-12: Move speed decreased to 5.4 (was 6.928)

Quotes[edit | edit source]

When created[edit | edit source]

  • Scavenger, ready to roam
  • Scavenger, ready to hunt
  • Money makes the world go around

When selected[edit | edit source]

  • Treasure hunter here
  • Looking to pick up the peaces
  • Ready to hunt
  • Ready to salvage
  • Scavenger lurking

When moving[edit | edit source]

  • Scavenger, seeking
  • Roaming for riches
  • Prowling the battlefield
  • Treasure hunting
  • The hunt is on

When moving to attack favorably[edit | edit source]

  • Show me the moolah!
  • Worth a fortune
  • Gonna make a killing
  • Will trash it into treasure

When moving to attack neutral[edit | edit source]

  • I find value in everything
  • Turning trash into treasure
  • I love flaming wrecks
  • Trash to treasure

When moving to attack unfavorably[edit | edit source]

  • All risk, no return
  • Bad investment
  • Will return to trash
  • Not worth much

When unable to attack target[edit | edit source]

  • No worth it
  • There's value elsewhere
  • Nothing to salvage

When attacking[edit | edit source]

  • Making lemonade from lemons
  • Salvaging the battle
  • I'll pick up the pieces
  • Show me the moolah!

When under attack[edit | edit source]

  • Nothing is worth this!
  • Getting ripped apart!
  • Salvage me!!
  • Get us out of here!
  • Save the loot, and me!

Behind the scenes[edit | edit source]

This will help sustain a lot of early game decks as well as stem the Tiberium bleeding for late game decks.
- KyleF

Trivia[edit | edit source]

  • Provably inspired by Scavengers form Renegade 2.
  • Mercantile attitude. Female.
  • When idle, looks around and sometimes picks up and pockets some valuables from the ground.

Gallery[edit | edit source]

Videos[edit | edit source]

Nod Scavengers - Intel Report


Idling

References[edit | edit source]

CNCR Nod logo.png Brotherhood of Nod Rivals Arsenal CNCR Nod logo.png