Scorpion tank (Rivals)
|For other uses, see Scorpion.|
Main battle tank
1 second (initial)
Attack wile moving
Lock-on rate 0.25 seconds
|“||Scorpion ready to sting
- Scorpion tank when deployed
- 1 Background
- 2 Abilities
- 3 Game unit
- 4 Changelog
- 5 Quotes
- 6 Trivia
- 7 Gallery
- 8 Videos
- 9 See also
- 10 References
Background[edit | edit source]
Allegedly designed by Brother Marcion, the Scorpion Tank is Nod's de facto main battle tank. Emphasizing speed and fire rate over armor, the Scorpion is a poor matchup against heavier GDI vehicles, but can hold its own against the ubiquitous GDI Predator Tank.
Abilities[edit | edit source]
Game unit[edit | edit source]
Scorpion tank is a specialty anti-vehicle unit that excels in taking down light vehicles and harvesters. It moves fast for a main battle tank, but to achieve this they have lighter armor.
The ability to fire while moving allows the Scorpion to circle around and fire at it's target and avoid the fire of the defending units. It also also allows multiple tanks to attack even when they are on a single tile. With this formation multiple Scorpion tanks can take out even the heaviest armor.
The lock-on ability and the long fire cooldown makes Scorpion very suitable for kiting, where the Scorpion moves into the firing range, gets a lock on, moves out to the safety and then fires, allowing the Scorpion to take minimal damage.
Scorpion tanks are often used to harass harvesters. If a tank boosted with Fanaticism gets into the firing range of a harvester, it is almost guaranteed to destroy it.
The tank is vulnerable to all anti-vehicle infantry, notably Missile Squads, which are capable to easily destroy a tank and in numbers can make a impenetrable wall. Inability to target air allows anti-vehicle aircraft to pressure Scorpions with impunity.
Changelog[edit | edit source]
- 2018-06-28: Rate of fire increased by 20%
- 2019-02-06: Health decreased to 2325 (was 2400)
- 2019-03-13: Cost increased to 70 (was 60)
- 2019-04-03: Damage to Infantry reduced to 96 (was 105)
- 2019-05-01: Add 0.25 second lock-on timer
- Damage increased to 646 (was 600)
- Health decreased to 2197 (was 2400)
Quotes[edit | edit source]
When created[edit | edit source]
- Scorpion ready to sting
- Scorpion tank ready to strike
When selected[edit | edit source]
- Scorpion ready to hunt
- Scorpion tank reporting
- Scorpion ready
When moving[edit | edit source]
- Scorpion moving
- Taking position
- Tank on the move
- Scorpion rolling
When ordered to attack favorably[edit | edit source]
- Their end is near
- Sting in the tail
- We will not yield
When ordered to attack unfavorably[edit | edit source]
- A worthy sacrifice
- A glorious death
When ordered to attack neutral[edit | edit source]
- Let's see if this cannon works
- As you command
- Scorpion striking
When ordered to attack unreachable target[edit | edit source]
- Can't strike that
- Heavy cannon ineffective
When in favorable or neutral engagement[edit | edit source]
- Glory to Nod!
- For the brotherhood!
- Blowing them apart
Trivia[edit | edit source]
- The tank is designed after the Scorpion tank in Command & Conquer 3: Tiberium Wars.
- Scorpion tanks was developed by the Brotherhood as a response to the GDI Predator.
- Uses heavy scorpion idioms. Female.
Gallery[edit | edit source]
Videos[edit | edit source]
See also[edit | edit source]
References[edit | edit source]