Scorpion tank (Tiberium Wars)
|For the Tiberian Twilight Nod unit, see AT-20 Scorpion tank. For the Command & Conquer: Generals GLA unit, see Scorpion tank (Generals).|
Main battle tank
NODRaiderTankArmor (100% Cannon, 75% Rocket, 25% Grenade, 25% Gun, 1% Sniper)
|“||The Scorpion's ready!
- Scorpion Tank deploying onto the battlefield
Background[edit | edit source]
|“||Point us to enemy armor
- Scorpion tank driver itching for a fight, Third Tiberium War
Prototyped before the Second Tiberium War (first units were deployed as early as 2034, during the Rio Insurrection), Brother Marcion's writings state that he himself created the design, attributing Kane with inspiring him to do so.
The tank, codenamed the Scorpion, has three unique design features - first: the front armor of the tank is substantially sloped, with the rear completely exposed. Second: the gun is mounted on the front right next to the crew compartment. and third: it moves on three treads.
This configuration, while odd at first glance, provides excellent maneuverability, as the articulate rear tread allows for fast turns and reversing. The mobility and speed afforded the Scorpion tank also minimizes the danger of a rear-armour shot from enemy tanks. The driver is protected by Nod's trademark insect-like cockpit, also used in the Reckoner, Venom and the Attack Bike.
The main weapon is a classic 105mm APDS cannon, which is only moderately effective against newer armour, such as that equipped on GDI's Predator MBT. It can be upgraded with a Spitfire laser capacitor, which increases its firepower greatly—giving the Scorpion Tank a signature "sting". Another upgrade is the forward mounted Dozer blades, which increases armor and allows the tank to crush enemy heavy infantry (e.g. GDI Zone Troopers and Scrin Shock Troopers)—a feat impossible for the default configuration, as well as remove minefields and crush Scrin Disintegrators without any harm.
Scorpions are widely used by Nod forces in all theaters of war, being cheap to construct, fast and available early in the tech tree. Only a War Factory is required to construct them and they are far cheaper than both the Predator and the Devourer Tank, in addition to having superior speed and maneuverability. Having said that, if an equal number of Scorpions and Predators or Devourers face off, the Scorpions almost always come off worse. However, in superior numbers and/or with deft tactical handling (emphasis on superior numbers), Nod commanders can usually count on the Scorpion to carry them through.
Notable deployments[edit | edit source]
- During the Rio Insurrection, the Nod AI LEGION, who was in command of the Brotherhood's forces there, acquired these tanks after its troops had captured the four radio stations, subsequently spreading Nod propaganda.
- Scorpions were used by the Legendary Insurgent to defend a Liquid Tiberium lab in the Amazon before subsequently destroying a GDI base located nearby and pushing all GDI forces out of the region.
- A small detachment of Elite Scorpion Tanks, stealth tanks and Venoms were also used to secure nuclear warheads from GDI in Australia. After that, they were assigned to protect them from the initial Scrin attack long enough in order to let the transports and their warheads be evacuated via Carryall Squad, callsign XA-17.
Legacy[edit | edit source]
The Scorpion tank was replaced with the AT-20 Scorpion Tank during the Fourth Tiberium War: an advanced subterranean Mk. II version more suited to taking on heavy targets. The role of MBT was taken over by the Avenger.
Abilities[edit | edit source]
|Call for transport||If an Air Tower is deployed, Scorpions can call in a Carryall transport for pickup for a small fee of $200. This ability has a 2 minute cooldown (Ctrl+A).|
Upgrades[edit | edit source]
|Spitfire laser capacitors||Laser Capacitors replace the standard Scorpion cannon with an advanced laser weapon (Ctrl+S).||Purchasable at any Tech Lab for a cost of $2500 and takes 1:15 to research.|
|Dozer blades||Dozer Blades provide a 15% bonus to the Scorpion Tank's health and allows it to clear mines unharmed, as well as plow through heavy infantry (Ctrl+D).||Purchasable at any Operations Center for a cost of $2000 and takes 1:00 to research.|
Game unit[edit | edit source]
Changelog[edit | edit source]
- Tiberium Wars patch 1.05:
- attack power reduced by 20%
- rate of fire with laser capacitors upgrade reduced by 20% but attack power increased proportionally.
- now cannot miss against moving enemy vehicles.
- added recoil effects to non-upgraded Scorpion tank
- fixed a graphical error that caused Scorpion tanks to catch fire more quickly than intended.
Quotes[edit | edit source]
When created[edit | edit source]
- The Scorpion's ready!
When selected[edit | edit source]
- Scorpion tank!
- We're ready!
- Tank division!
- What's the plan?
- Let's get out there!
- In position!
When moving[edit | edit source]
- On the move!
- We're going!
- Got it!
When ordered to attack[edit | edit source]
- Getting in range!
- Closing in!
- Begin the assault!
- Let's take 'em on!
When attacking[edit | edit source]
- Hit them hard!
- Now they die!
- Blow 'em open!
In combat[edit | edit source]
- We have them!
- No match for the Scorpion!
- We're not backing down!
- They are nothing!
- We got this handled!
- We will not be overpowered!
When retreating[edit | edit source]
- Get away!
- We must back down!
- Pull back!
Gallery[edit | edit source]
Feng Zhu concept art
Trivia[edit | edit source]
- In the game's source files, the Scorpion tank is known as "RaiderTank" and the Raider buggy is known as "ScorpionBuggy".
References[edit | edit source]