The Seaport is the Allied naval production structure in Red Alert 3 and Uprising.
Background[]
Like most Allied production structures, Seaports make use of Standardised Production Automated Manufacturing (SPAM) Modules to assemble a wide variety of military vessels from a single universal component. These structures are also equipped with repair drones, which automatically repair any damaged vessels nearby. In addition, they are also responsible for training dolphins.
By receiving encrypted signals from the Virtually Operated Industrial Production (VOIP) system of a nearby Construction Yard or Command Hub, Seaports are able to produce more advanced naval units.
Game structure[]
Production[]
Ore resource collector, can deploy into a Command Hub
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Anti-ship support unit, can High Jump to avoid enemy attacks or bypass obstacles
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Amphibious assault transport, can carry up to 5 infantry
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Anti-aircraft ship, can switch to a Weapons Jammer that disables an enemy's weapon
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Amphibious assault craft, can activate Black Hole armor to draw enemy fire to itself
Requires Heightened Clearance
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Heavy bombardment ship, can launch a Blackout Missile to temporarily disable enemy vehicles and structures
Requires Max Clearance
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Base construction, deploys into Allied Construction Yard
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See also[]
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