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Shockwave Troopers

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CNCRiv Shockwave Troopers.png
Shockwave trooper

CNCRiv Shockwave stand.png

CNCRiv Shockwave idle.png

CNCRiv Shockwave engage.png


CNCR GDI logo.png GDI


Anti-infantry/anti-structure infantry


Disruptor cannon



Tech level

1, rare

Hit points

400 per squad member[1]



Produced by


Squad size


Ground attack

150 against infantry
30 against vehicles and harvesters
200 against structures


0.5s (initial)
2s per squad member



Attack range


Sight range



Reveals adjacent stealthed units.
Strong against structures.

Dropping the base!
- Shockwave trooper when attacking.

The Shockwave Troopers is a rare GDI unit in Command & Conquer: Rivals.

Background[edit | edit source]

Shockwave Troopers are elite GDI ground troops armed with miniaturized Disruptor technology. Although less powerful than the Disruptor, the Shockwave Troopers’ lower cost and ability to be deployed from the Barracks has made them a staple among GDI infantry forces.[2]

Personality[edit | edit source]

Uses a lot of sound related idioms, strong sense of comradery. When idle, puts the sonic weapon on the shoulder.

Abilities[edit | edit source]

  • Effective against infantry and structures.
  • Reveals adjacent stealthed units.

Game unit[edit | edit source]

As powerful infantry squads, Shockwave Troopers excel at eliminating enemy infantry and directly assaulting structures. They counter heavy infantry, and are adept at attacking structures, like Obelisk of Light and Minigun Turret. Furthermore, they reveal adjacent stealth units. They are weak against anti-infantry vehicles and air as well as Confessors.[2]

Their high health stats means they will be able to hold the line even against vehicles for considerable length of times, which makes them suited for holding pads.

It shares the same stats and abilities as the Flame troopers.

Behind the scenes[edit | edit source]

The unit was introduced to the game as it was deemed that GDI lacked a mid-tier unit to counter units like zone troopers and cyborgs.[2]

Quotes[edit | edit source]

When created[edit | edit source]

  • Shockwave, ready to melt them
  • Settle down, we're here
  • Shockwave, ready to melt the enemy

When selected[edit | edit source]

  • Where's the action?
  • Shockwave itching for a fight
  • Shockwave ready
  • Just point me towards the enemy

When moving[edit | edit source]

  • Capacitors on the move
  • Let's stick together
  • Let's go, troopers
  • Shockwave moving
  • Doubtletime

When ordered to attack favorably[edit | edit source]

  • Music to my ears
  • Dropping the base!
  • Cranking it up!

When ordered to attack unfavorably[edit | edit source]

  • Uh, this doesn't sound good
  • This is gonna hurt
  • Might not make it home
  • This will be a shock to the system

When ordered to attack neutral[edit | edit source]

  • Shoot at anything that moves
  • Troopers, fire at will
  • Sonic weapons hot
  • Attacking formation

When ordered to attack unreachable target[edit | edit source]

  • No way!
  • Not doing it
  • Waste of my time

When in favorable or neutral engagement[edit | edit source]

  • Shockwave kicking it
  • Lighting them up
  • Can you hear me now?
  • No retreat!

When in unfavorable engagement[edit | edit source]

  • We're getting picked off
  • We need to pull back
  • We die together!
  • Hey, I could use a little backup

Videos[edit | edit source]

Intel report on GDI Shockwave/Nod Flame Troopers

Images[edit | edit source]

References[edit | edit source]

CNCR GDI logo.png Global Defense Initiative Rivals Arsenal CNCR GDI logo.png