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Sick and Dying

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Sick and Dying
Tiberiumcost.png
Chronology
Previous

Extract the Detonator

Concurrent

Orca Heist

Next

New Construction Options

Details
Part of

First Tiberium War

Location
Outcome

Nod destroys village and prevents potential spread of infection thus ensuring the safety of Nod extraction workers

Belligerents

CNCR NodLogo.png Brotherhood of Nod

CNCR GDILogo.png Global Defense Initiative

Objectives
  • Destroy the infected village
  • Eliminate all GDI forces
  • Protect the village
  • Prevent Nod from harvesting the nearby Tiberium field
Commanders

CNCR NodLogo.png Nod Commander

CNCR GDILogo.png Unknown

Forces
The Brotherhood has located a huge field of Tiberium in the area. The nearby village has laid claim to the field. Eliminate the villagers, as to prevent any infection of our own workers. GDI forces are reported to be minimal, so elimination of them is of secondary importance.
- Mission briefing

Sick and Dying is the seventh Nod mission in Tiberian Dawn.[1]

Background[edit | edit source]

The government of Gabon while it was one of the two or three African governments that initially declared in favour of Nod at the beginning of their African Campaign; had following the fall of the more powerful neighbouring Nod aligned Cameroon to GDI forces, attempted to save itself by withdrawing from Nod and declaring itself neutral. But under pressure from the nearby GDI forces, Gabon's government would soon declare itself GDI.

But large fields of Tiberium had grown unchecked in Gabon and Cameroon, Kane had taken a personal interest in harvesting these fields. There was a problem however, in each of the countries a village had come down with Tiberium sickness. Believing Tiberium sickness to be contagious and fearing a regional epidemic that could infect Nod extraction workers, Seth sent some forces to 'take care' of the problem of these villages.

Events[edit | edit source]

Seth had taken a disliking to one of his subordinate commanders, whose successes against GDI were causing Kane to favour him, and who Seth now viewed as a competitor. In the mission briefing Seth intentionally lied, claiming that the villages were barely defended. In reality, they were in the vicinity of GDI bases which had been built to secure the area and protect some hospitals that the GDI had built to treat the infected. 

However, it is ambiguous whether the Commander in question was sent to this battle or to a concurrent false flag operation in the Central African Republic. If the latter, it is unclear whether Seth attempted to deceive the other commanders.  

Regardless, the outcome was a clear Nod victory. Nod troops destroyed the village, the hospital and the GDI base. The infected villages were killed in the very hospital beds that the GDI had given them and just to make sure Nod forces had massacred even the apparently healthy villagers. 

Aftermath[edit | edit source]

With Gabon and Cameroon secure Nod forces were able to advance on Zaire.

With the Commander truly becoming Kane's favourite at Seth's expense, Seth planned to dispose of him once and for all with a completely suicidal assault on the Pentagon. However, Kane executed him before this attack could be carried out.

Having apparently stalled the threat of Tiberium sickness epidemics, Nod forces would create enormous Tiberium mining centres at Bertoua and Koula-Moutou.  Enriched by these nearby huge Tiberium fields Nod forces would swiftly destroy the occupying GDI forces in Cameroon and Gabon, restoring Nod rule over these countries.

Trivia[edit | edit source]

  • Late into the mission, the GDI may send Humvees into the village and proceed to kill off villagers.

Videos[edit | edit source]

Briefing
Tanks moving through the desert (mission start cinematic)

References[edit | edit source]

  1. Westwood Studios, Command & Conquer. Nod mission 7a: "destroy village"
Tiberian Dawn and The Covert Operations missions