Specter (Tiberium Alliances)

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TA gameicon.png
TA Nod Specter.png
Specter
autosize
Unit
Affiliation

TiberiumAlliances Nod.png Brotherhood of Nod

Role

Anti-structure vehicle

Properties
Hit points

1,200 (level 1)
534,950 (level 65)

Armour type

Vehicle

Production
Cost

Army Points 10

Requires

War factory level 7
Research Credits 2.4M Research Points 5.4M

Combat
Ammunition

4500

Speed

120

Attack range

2.5

Function
Upgrades

Stealth

The Specter is a Nod anti-structure vehicle in Tiberium Alliances.

Game unit[edit | edit source]

The Specter has fantastic range and is capable of levelling any structure to ruins. The unit is vulnerable to anti vehicle defenses and vehicles and cannot engage targets in close proximity.

It can also be upgraded with stealth, protecting it from enemy fire until the Specter opens fire. This is useful for sneaky attacks on key buildings.

Upgrades[edit | edit source]

Stealth
TA Nod Specter Stealth.png
Unit is cloaked and cannot be attack unless it attacks first. Interrupted by structures within range. Cannot re-enter stealth.
Costs TA Icon Credits.png 40M TA Icon Research Points.png 80M
Duration Active until unit attacks

Trivia[edit | edit source]

  • The Spectre behaves like its Kane's Wrath counterpart, acting as a anti-structure artillery as well as having the ability to Stealth. However, it can fire on the move and its appearance is based on its Tiberian Twilight counterpart.

Gallery[edit | edit source]

See also[edit | edit source]

TiberiumAlliances Nod.png Brotherhood of Nod Tiberium Alliances Arsenal TiberiumAlliances Nod.png