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Stealth tank (Tiberian Sun)
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For other uses, see Stealth tank. |
Stealth tank | |
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Unit | |
Affiliation | |
Role |
Hit-and-run tank |
Armament |
Twin Dragon TOW missiles |
Tier |
3 |
Tech level |
8 |
Properties | |
Hit points |
180 (TS) |
Armour type |
Light |
Production | |
Cost |
$1100 |
Produced by | |
Requires | |
Combat | |
Ground attack |
30 (x2) (AP) |
Cooldown |
50 |
Speed |
6 |
Attack range |
6 |
Sight range |
5 (TS) |
Function | |
Abilities |
Cloak |
Elite upgrade |
Explodes violently when destroyed |
The stealth tank is an advanced Nod vehicle in Tiberian Sun and Firestorm.
Contents
Background[edit | edit source]
The newest in covert warfare, the stealth tank is a light battle tank that is able to cloak itself in order to remain undetected by enemies. The tank is unable to remain cloaked while firing due to the enormous power drain of the stealth generator. Only infantry and base defenses can reveal the stealth tank. However, GDI's Mobile Sensor Array can detect a stealth tank's presence[1].
In-game[edit | edit source]
Gallery[edit | edit source]
See Also[edit | edit source]
References[edit | edit source]
- ↑ Stojsavljević, Rade, and O'Miley Ryan. Command & Conquer: Tiberian Sun: Operations Manual. Las Vegas, Nevada: Westwood Studios, 1999.
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