Stealth tank (Tiberium Wars)
This article is about the Tiberium Wars Nod unit. For other uses, see Stealth tank. |
![]() Stealth Tank | |
---|---|
Unit | |
Affiliation | |
Role |
Support tank |
Armament |
Rocket pods (x2) |
Protection |
Adaptive camoflauge |
Tier |
3 |
Properties | |
Hit points |
1875 |
Armour type |
NODStealthTankArmor (100% Cannon, 75% Rocket, 25% Grenade, 25% Gun, 1% Sniper)
|
Production | |
Cost |
$1500 (TW) |
Build time |
0:15 (TW) |
Produced by | |
Requires | |
Hotkey |
F7 |
Combat | |
Ground attack |
|
Air attack |
|
Cooldown |
|
Speed |
120 |
Attack range |
275 |
Sight range |
|
Function | |
Upgrades |
“ | Stealth tank cleared for combat! - Assembled Stealth tank |
” |
The stealth tank is an advanced tank used by Nod in Tiberium Wars and Kane's Wrath.
Contents
Background[edit | edit source]
“ | Any scanners around? - Stealth tank |
” |
In 2034, the stealth tank was extensively redesigned and upgraded. They were first used during the attack on Brother Marcion's headquarters and proved to be a powerful weapon, forming the backbone of Nod's hit-and-run operation.
Third generation stealth tanks provide valuable mobile anti-air support along with anti-tank firepower. Their stealth and speed make them excellent scouts, especially since Nod does not have a Radar Scan support power unlike GDI.
The redesign resulted in the removal of the fourth tread and streamlining of the vehicle, as well as overhauling the missile launchers. The new tank moves on three articulated treads, has an aerodynamic profile and much improved stealth generator. The missile launchers are now placed over the pilot's cockpit and are capable of firing volleys of guided missiles, numbering up to 10 rockets per volley. These rockets can be upgraded to Tiberium core missiles.
The new generator is much more advanced and is capable of reactivating the stealth bubble almost instantly after the tank has fired its volley, making the tank even more deadly and hard to locate than before. At close ranges, any unit with adequate sensors can locate a stealth tank; though these units, such as the Pitbull, are usually fragile, they can prove deadly to the stealth tanks if escorted by units with heavy firepower.
Upgrades[edit | edit source]
![]() |
Tiberium Core Missiles | The power of Tiberium packed into a rocket makes Stealth Tanks even more lethal (Ctrl+D). | Purchasable at any Tech Lab for a cost of $2500 and takes 1:15 to research. |
Changelog[edit | edit source]
- Tiberium Wars patch 1.05:
- cost/build time increased by 50% to $1500/15 sec
- attack power increased by 50%
- attack power bonus vs. aircraft reduced by 25%.
- Tiberium Wars patch 1.09: attack power increased by 66%.
Quotes[edit | edit source]
When created[edit | edit source]
- Stealth tank cleared for combat!
When selected[edit | edit source]
- Stealth emitter ready!
- Stealth tank!
- Stay unseen!
- They have no idea...
- Lie in waiting!
- Any scanners around?
- Keep alert!
When moving[edit | edit source]
- Stay quiet.
- Let's wait there!
- Runnin' smooth!
- Get into position.
- We'll hide there!
- Settling in!
- Gliding over.
When ordered to attack[edit | edit source]
- Get the rockets ready!
- Ambush 'em!
- Let's get closer!
- Sneak up on 'em!
When attacking[edit | edit source]
- Fire!
- Now!
- Quickly, attack!
- Hit them!
- Before they strike back!
In combat[edit | edit source]
- Let's make this quick!
- Finish 'em, hurry!
- Keep rockin 'em!
- More rockets!
- In and out!
When retreating[edit | edit source]
- Quick, hide!
- Stealth! Hurry!
- We need repairs!
Gallery[edit | edit source]
See also[edit | edit source]
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