T. J. Frame
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real world point of view.
|T. J. Frame|
BMW Special Projects Group (1997 - 1998)
T. J. Frame is a freelance concept artist.
At Westwood Studios, he worked on Nox, Command & Conquer: Tiberian Sun: Firestorm, Command & Conquer: Red Alert 2, Command & Conquer: Red Alert 2: Yuri's Revenge, Command & Conquer 3: Incursion, Command & Conquer: Continuum, and Command & Conquer: Generals. At Electronic Arts Los Angeles, he was called for Command & Conquer: Generals: Zero Hour, Command & Conquer: Red Alert 3, and Command & Conquer: Red Alert 3: Uprising.
His other work in the video game industry includes Revenant, Star Wars: Knights of the Old Republic II - The Sith Lords, Supreme Commander, Supreme Commander: Forged Alliance, Enemy Territory: Quake Wars, Crysis, BlackSite: Area 51, and Evolve.
He has also worked for the BMW Special Projects Group and JAK Films (Skywalker Ranch) on Star Wars: Episode III - Revenge of the Sith.