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Terror drone (Red Alert 3)

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RA3 Gameicon.png Upr gameicon.png
For Red Alert 2 version, see Terror drone (Red Alert 2).
RA3 Terror Drone Icons.png

Terror Drone

Terror drone.jpg

Terror drone water.jpg

Terror Drone Ray.jpg

Terror Drone Ray Water.jpg

Internal name



RA3 USSR logo.png Soviet Union


Anti-armour/anti-infantry scout


Disassembler claws
Stasis ray



Build time


Produced by

War factory

Let's take these Terror Drones out for little walk!
- Moskvin

Terror drones were small, amphibious robots capable of dismantling vehicles from the inside, first seen during the Third World War.

Background[edit | edit source]

The aptly named terror drone inspires great fear in Allied soldiers, especially vehicle crews. Originally designed as a remote control scout unit (a role at which it still excels), but Soviet commanders soon realized its potential as a weapon platform.

After several attempts to arm it with ranged weapons failed due to limited room for ammunition and recoil issues, it was equipped with iridium-alloy claws capable of slicing through several inches of reinforced steel. These "Dismantler Claws" can be used to burrow into vehicles and destroy it from within, and are even more effective against infantry. In addition, the terror drone was also armed with a Zmeika Electro-Stasis ray, a variable-frequency electro-magnetic beam capable of immobilizing enemy vehicles, preventing them from escaping.

In order to program the vast neural networks needed to locate weak points in enemy armor within seconds, a brilliant young member of the design team, Konstantin Belousov volunteered to program the network by interfacing his own brain with it directly. The experiment was a success, and the newly-programmed terror drone destroyed vehicles 94% faster than its predecessors. However, Belousov quickly fell into dementia after the experiment and was finally arrested in a subway after attacking passers-by with a cattle prod. His condition was officially attributed to stress, and the Bureau of Robotics has refused to comment on whether later versions of the Terror Drone are still controlled via human interface.

Overview[edit | edit source]

Due to their small size, terror drones are extremely nimble, capable of outrunning most vehicles and infantry. In addition to making it easier to dive into enemy vehicles, this also makes them good scouts. However, this also means that they are very fragile, and can be easily destroyed by anti-infantry fire if they fail to close the distance or escape in time. Their small size allows five of them to fit in a Twinblade or a Bullfrog.

Terror drones are waterproof, so they can attack ships and amphibious vehicles in addition to ground vehicles. They can also instantly kill enemy infantry using their Dismantler Claws, similar to War Bears. The only enemies they are completely helpless against are aircraft, so care should be taken to avoid them.

Since terror drones can be removed by repair drones, one strategy to prevent this is to have one drone paralyze an enemy vehicle using its Stasis Ray, and then have another dive into the vehicle. Terror drones are effective at harassing enemy collectors, though they can be stopped by walls. The Terror Drone Surprise Protocol may cause terror drones to emerge out of destroyed Soviet vehicles.

Abilities[edit | edit source]

RA3 Disassembler Icons.png
Disassembler The Terror Drone switches to its main weapon.
RA3 Stasis Ray Icons.png
Stasis Ray The Terror Drone can employ a stasis ray to disable enemy vehicles.

Removal[edit | edit source]

In addition to repair drones, repair Multigunner IFVs, and repair Multigunner turrets, terror drone can be removed by the following means:

  • Dolphin's forced attack on the infested unit.
  • Stingray's special ability
  • Natasha's forced attack on the ground behind the unit.
  • Wave-Force Artillery's forced attack on the ground behind the unit (Any charge level)
    • Infested Wave-Force Artillery can clear its own infestation by attacking with any charge level.
  • Future Tank X-1's normal attack.

Notes[edit | edit source]

Despite being built by the war factory, Terror Drones have more in common with infantry, being able to be carried by troop transports, healed like infantry, swim and taken out by a single bullet from specialized anti-infantry units such as Natasha Volkova and Shinobis. Its role is somewhat in a par with Spy and Shinobi, as all of them are saboteurs (although Terror Drones can sabotage vehicles while the Spy and Shinobi can sabotage buildings).

Also, if a magnetic satellite is used on an infected heavy vehicle like Apocalypse Tanks, the Terror Drone will be sucked out and the infection will end. This can also be used on all units, provided that the infected vehicle will not be carried by the magnetic satellite.

Changelog[edit | edit source]

  • Red Alert 3 beta patch 1.3:
    • will now damage aircraft in the air; previously they would stop damaging an aircraft once it became airborne
    • damage against nanocores reduced by 40%.
  • Red Alert 3 beta patch 1.5:
    • can no longer be killed by a unit once the terror drone is inside of it
    • fixed armour set
  • Red Alert 3 patch 1.05:
    • fixed a bug where the terror drone would maintain its stasis ray even though it switched to dismantler claws
    • fixed a bug where the terror drone was receiving a garrison cursor when hovering over civilian buildings in the shroud
    • will now properly grey out the unpack command of an enemy unit affected by the stasis ray
    • fixed a bug where the terror drone would sometimes have difficulty garrisoning inside a Twinblade
    • Twinblades will no longer be damaged when picking up a vehicle infected with a terror drone
  • Red Alert 3 patch 1.11: vision range in stasis ray mode increased

Gallery[edit | edit source]

Videos[edit | edit source]

Surveillance footage

References[edit | edit source]

RA3 USSR logo.png Soviet Red Alert 3 Arsenal RA3 USSR logo.png
CNCTW Juggernaut HQ Render.png Mechanized walkers CNCKW Titan Cameo.png