Welcome to the Command & Conquer Wiki! Log in and join the community.
Tiberium Wars demo
real world point of view. |
![]() | |
Command and Conquer 3: Tiberium Wars Demo | |
Developer | Electronic Arts Los Angeles |
Publisher | Electronic Arts |
Series | Tiberium Universe |
Release date | 26 February 2007 |
Genre | Real-time strategy |
Platforms | Windows |
Requirements | Windows XP/Vista 32-bit or over |
Input | Mouse and keyboard |
![]() |
Prepping blueprints for expansion...
Tiberium Wars demo is a stub and needs your help. You can help by expanding it.
Please refer to the talk page for further discussion.
|
The singleplayer demo version of Command & Conquer 3: Tiberium Wars includes a tutorial level, two campaign missions and the Small Town USA skirmish map.
Trivia[edit | edit source]
A glitch in coding enabled the Bloodhounds power to be called infinitely, without any cooldowns between drops. This allowed for an endless supply of Pitbulls and Guardian APCs.