Tiberium Wars patch 1.06

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Patch 1.06
Electronic Arts Los Angeles
Tiberium Wars
Release date
16 July 2007
Patch chronology
← Previous Next →
1.05 1.07

Patch 1.06 for Command & Conquer 3: Tiberium Wars was released in July 2007.

The downloadable patch executable includes all the patches that were released before it.

Changes[edit | edit source]

Tracking disconnects[edit | edit source]

  • Changed the way that disconnects are reported. Now, whenever the game detects that a disconnect has occurred in a 1v1 match, both players are given a disconnect stat -- neither player is given a win or loss stat.

Exploits[edit | edit source]

  • Fixed an exploit that caused any unit or structure to become invincible if force-fired upon by a Mammoth Tank that had been upgraded with Rail Guns.

Other bugs[edit | edit source]

  • Fixed a bug that caused the Nod Cloaking Field power to deduct up to 6,000 credits from the Operations center. The power now correctly deducts 3,000 credits.
  • Fixed a bug that allowed players in the online lobbies to /tell and /invite users that had marked them to be ignored.
  • Players can no longer send /tell messages to other players as observers during a multiplayer match.
  • Fixed a hang that occurred when users typed /friend or /invite without a corresponding name.

Download mirrors[edit | edit source]

Command & Conquer official patches