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Tiberium Wars patch 1.07

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Patch 1.07
Developer
Electronic Arts Los Angeles
Game(s)
Tiberium Wars
Release date
23 August 2007
Preceding patch
1.06
Succeeding patch
1.08

Patch 1.07 for Command & Conquer 3: Tiberium Wars was released in August 2007.

The downloadable patch executable includes all the patches that were released before it.

Changes[edit | edit source]

Mod SDK[edit | edit source]

  • The Mod SDK installer will only work with the 1.07 patch. The Mod SDK installer is for the user to create customizable maps, units, AI, UI, and much more.
  • A custom map launcher screen has been added to launch single player custom maps. This is found under the Skirmish button in the Main Menu.
  • Replay browser has been converted into a general game browser. There is a tab for launching replays and a tab for launching Mods.

Cheats[edit | edit source]

  • Fixes for various cheats have been put into place. Please be advised that players attempting to tamper with the game may cause online matches to automatically desync.

Bug fixes[edit | edit source]

  • Fixed a bug that wouldn't allow GDI projectile shells to track targets properly.
  • Fixed a bug that caused the Scrin Drone platform to self-destruct when coming in contact with an enemy upgraded Scrin Annihilator tripod.
  • Fixed a bug with decoyed GDI Mammoth Tanks created by the Nod Decoy army support power that allowed them to crush enemy units.
  • Fixed a bug where support powers, Scrin Tiberium Vibration Scan and Nod Radar jamming missile, deducted twice the amount of credits indicated.
  • Fixed errors that caused some players to experience unexpected problems due to copy protection.

Balance changes[edit | edit source]

  • Scrin Mothership now takes 8 seconds to deploy over the Scrin Signal Transmitter, where it will be unselectable by user but can be attacked by opponent. Scrin Mothership speed has been increased by 33%. Weapon chain reaction delay increased by 1 sec.
  • GDI Pitbull: Health reduced by 20%. Mortar upgrade cost increased by 100% to 2000. Mortar scatter radius increased.
  • Scrin Buzzer Hive: Now leaves 1 Buzzer instead of 3 when destroyed or sold.
  • Cranes for all factions can no longer build defensive structures or superweapons.
  • Harvesters' rate of collecting Tiberium has been made equal across all factions. Harvesters will now unload at the refinery before moving to a new Tiberium field.

Other changes[edit | edit source]

Download mirrors[edit | edit source]

Command & Conquer official patches