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Tiberium waste facility

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TS gameicon.png FS Gameicon.png
TS Waste Facility Icons.gif
Tiberium Waste Facility
autosize
Structure
Affiliation

TS Nod logo transparent.png Nod
CABAL TS.png CABAL

Tier

4

Tech level

10

Properties
Hit points

400

Armour type

Wood

Production
Cost

$1600

Produced by

Nod construction yard

Requires

Missile silo

Combat
Sight range

5

Function
Power

-40

Allows

Chemical missile

Notes
  • Comes with a free Weed eater
  • Can only be built once at a time

The Tiberium Waste Facility was a Nod structure similar to a Tiberium Refinery, except that it would process and store Tiberium veins harvested by Weed eaters. It appeared during the Second Tiberium War and the Firestorm Crisis. It did not return in the Third Tiberium War.

In-game structure[edit | edit source]

When enough Tiberium veins are harvested, the facility compresses all the toxic materials into a warhead which is then delivered to the missile silo. This gives Nod commanders the ability to fire a Chemical missile at their enemies.

The facility's capacity is emptied when the chemical missile is prepared. However, if a chemical missile is already available when it fills, nothing will happen. As soon as the existing missile is fired, the facility's contents are immediately turned into another missile.

See also[edit | edit source]

Gallery[edit | edit source]

Join the cause of Nod! Brotherhood of Nod Second Tiberium War Arsenal Ascend!
Cabal 2.jpg CABAL Firestorm Conflict Arsenal Cabal 2.jpg