Tick tank (Rivals)

From Command & Conquer Wiki
Jump to: navigation, search
CNCRivals-faux-cover.png
Disambig.png
For other uses, see Tick tank.
CNCRiv Tick Tank.png
CNCRiv vehicle.png Tick Tank

CNCRiv Tick Tank move.png

CNCRiv Tick Tank burrowed.png

CNCRiv Tick Tank rear.png

CNCRiv Tick Tank engage.png

Unit
Affiliation

CNCR Nod logo.png Nod

Role

Defensive battle tank

Armament

Cannon

Tier

2

Tech level

9 Epic

Properties
Hit points

1800[1]

Production
Cost

CNCRiv Tiberium.png 70

Produced by

War factory

Combat
Ground attack

105 (35 DPS) vs infantry
750 (250 DPS) vs vehicles
750 (250 DPS) vs harvesters
750 (250 DPS) vs structures

Cooldown

1 second (initial)
3 seconds

Speed

Average

Attack range

1

Sight range

2

Function
Abilities

Fires while moving.
Takes 70% less damage while burrowed.

Notes
  • 2 seconds to deploy, 0.5 seconds to pack.
  • 0.25 seconds lock-on time
Tick tank hungry for blood
- Rick tank when selected

The Tick tank is an epic Nod vehicle in Command & Conquer: Rivals.

Background

The Tick tank is a Nod battle tank specialized for defensive operations. When stationary, it has the ability to entrench in the ground, reducing the amount of damage taken. The Tick tank’s unique Baryshnikov Dual-Drive tread system allows for both high speed transit and the ability to entrench in the ground, heavily reducing the amount of damage taken from incoming enemy fire.[2]

Abilities

Game unit

Tick tank is an anti-vehicle tank. It's fragile while moving, but when it stops moving, it digs into a defensive position, where it has about the same health as similar to a temple or tech unit.

Although Tick tank has stats that are similar to Scorpion tank, they lend themselves to different play styles — Scorpion relies on its mobility and is easy prey when stationary, whereas the Tick is vulnerable on the go and relatively safe while burrowed.

The defensive nature of the Tick tank makes it most suited to hold choke-points and pads. If the Tick tank can get to the opponent's Tiberium fields, it can significantly disrupt their economy.

When on the move, Tick tank is vulnerable to all kinds of anti-vehicle attacks, the most devastating of which are burst attacks from Orcas. Getting to control points quickly with cheap anti-vehicle units will deny Tick tank an opportunity to dig in. Even when burrowed, it will struggle against infantry and aircraft, especially sustained air-to-ground attacks from Mohawk gunship.[2] It is then recommended to reply by defending it with Militants for infantry, or anything else anti infantry; while using Stealth tanks and/or Phantoms for anti-air.

The Tick tank cannot attack while in the process of burrowing.

Decks

Jade Liang  
Militant Laser Squad Attack Bikes Chem Buggy Tick Tank Banshee
Kane  
Militant Laser Squad Tick Tank Laser Drone Venom Phantom

Galact1cStorm55

Seth  
Militant Laser Squad Attack Bikes Tick Tank Catalyst Gunship Phantom

Changelog

  • 2018-10-04: Introduced to the game.
  • 2018-11-28:
    • Reduced deploy time to 2 seconds (was 5 seconds)
    • Reduced undeploy time to 0.5 seconds (was 2 seconds)
  • 2018-12-06:
    • Health increased to 1800 (was 1400)
    • Damage reduction decreased to 70% (was 75%)
  • 2019-05-01: Add 0.25 second lock-on timer
  • 2019-07-31:
    • Cost reduced to 70 (was 80)
    • Time between attacks reduced to 2.8 (was 3.0) (ineffective)

Quotes

When created

  • Tick tank tick tick tick
  • It's burrowing time
  • Ready to burrow in

When selected

  • Burrowers doing better
  • Tick tank hungry for blood
  • Ready to dig deep
  • Happy to see the sun for a change

When moving

  • Tick tank moving position
  • Finding a new home
  • Let's dig in there
  • Tick tank heading out, get it?

When moving to attack favorably

  • Gonna suck the life out of them
  • Time to gorge!
  • It will be a blood bath!

When moving to attack neutral

  • I smell blood
  • Can do
  • Alright

When moving to attack unfavorably

  • Ooh, I don't want to get squeezed
  • I'd rather eat haggis
  • Doesn't look that tasty

When unable to attack target

  • I no do that
  • Cannot do that
  • No point
  • Oh, no lad

When attacking

  • Sticking them in the ground!
  • Tick tank's ravenous!
  • Hah, I can dig it!

When under attack

  • Tick tank getting squeezed!
  • Ripping me head off!
  • I'm going to burst!

Gallery

Videos

Nod Tick Tank - Intel Report


Tick tank burrowing.

Trivia

Behind the scenes

The Tick Tank, as well as being a classic Tiberian Sun unit, is designed to give to give Nod some sustained tanky-ness at strategically important points, but at a lower cost unit than units such as the Rockworm.
- MrBlack[2]

See also

References

CNCR Nod logo.png Brotherhood of Nod Rivals Arsenal CNCR Nod logo.png
Sheppard.png Tanks CNCTW Scorpion Tank Cameo.png