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Tick tank (Rivals)

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Tick tank (Rivals) contains upcoming content from Command & Conquer: Rivals.
The content may change substantially over time as more details are revealed.
Tick tank
autosize
Unit
Affiliation

CNCR Nod logo.png Nod

Role

Defensive battle tank

Properties
Hit points

1,782–1,800

Production
Cost

80

Produced by

War factory

Combat
Ground attack

212.2–214.4

The Tick tank is an upcoming Nod unit in Command & Conquer: Rivals.

Description[edit | edit source]

The Tick tank is a Nod battle tank specialized for defensive operations. When stationary, it has the ability to entrench in the ground, reducing the amount of damage taken. The Tick tank’s unique Baryshnikov Dual-Drive tread system allows for both high speed transit and the ability to entrench in the ground, heavily reducing the amount of damage taken from incoming enemy fire.[1]

Gameplay[edit | edit source]

The Tick tank is an "epic" unit and can fire while moving. When it stops moving, it automatically digs into a defensive position and halves the damage it takes. When entrenched, it becomes very difficult to remove, making it a perfect unit to hold control points. It is vulnerable to anti-vehicle infantry and aircraft.[1]

Development[edit | edit source]

The Tick tank was taken from its counterpart in Command & Conquer: Tiberian Sun. It was designed to give Nod some sustained tanky-ness at strategically important points, but at a lower cost unit than units such as the Rockworm.[1]

Gallery[edit | edit source]

References[edit | edit source]

CNCR Nod logo.png Brotherhood of Nod Rivals Arsenal CNCR Nod logo.png