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Time Quake

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For related topics, see Chrono.

A Time Quake is an unfortunate side effect of the use of Chronosphere technology during the Second World War.

In-game[edit | edit source]

A time quake is an in-game cataclysm caused by usage of the Chronosphere, similar to the Chrono Vortex. Whenever a Chronosphere is used, there is a 20% chance[1] [2] a time quake will occur. An explosion is heard, and the game shakes[3].

The MAD Tank attacks by creating a time quake[4], while MAD tanks do varying damage based on unit type within a radius around the tank[5]. Time quakes can also be spawned in crates, but only if there are many units on the map[6]

Some builds and versions of Red Alert appear to have natural time quakes broken, due to a bug[7].

References[edit | edit source]

  1. Bostic, Joe. HOUSE.CPP. Red Alert: Aftermath. “TimeQuake = Percent_Chance(Rule.QuakeChance * 100)”
  2. Bostic, Joe. RULES.CPP. Red Alert: Aftermath. “QuakeChance(".2")”
  3. Bostic, Joe. LOGIC.CPP. Red Alert: Aftermath. “if (TimeQuake) { Sound_Effect(VOC_KABOOM15); Shake_The_Screen(8); }”
  4. Bostic, Joe. UNIT.CPP. Red Alert: Aftermath. “Sound_Effect(VOC_MAD_EXPLODE, Center_Coord()); [...] PendingTimeQuake = true; // trigger a time quake”
  5. Bostic, Joe. RULES.CPP. Red Alert: Aftermath. “QuakeUnitDamage = 0x080; QuakeBuildingDamage = 0x040; QuakeInfantryDamage = 0;”
  6. Bostic, Joe. RULES.CPP. Red Alert: Aftermath. “"For the time quake crate, scan through and count up all the units (and infantry and ships and aircraft) and if either side has very few, allow the time quake. Otherwise, change the crate to money or something. Only do this formultiplay - for solo play, they get what they get. First, check for time - the chance for getting a time quake crate should be very very low when they first start the mission,but as time goes on the chance goes up”
  7. Nyerguds (01/22/2020). Reddit. “I'm not sure if the Time Quake as side effect of the Chronosphere is actually still a thing in RA, or if it got patched out. When digging into the RA v0.09c beta we encountered quite a bunch of them, though.”