|For other uses, see Titan.|
Particle beam cannon
250 against infantry
0.3 seconds (initial)
Fires through its target
|“||Destruction will materialize
- Titan when attacking
- 1 Background
- 2 Abilities
- 3 Game unit
- 4 Changelog
- 5 Quotes
- 5.1 When created
- 5.2 When selected
- 5.3 When moving
- 5.4 When ordered to attack favorably
- 5.5 When ordered to attack unfavorably
- 5.6 When ordered to attack neutral
- 5.7 When ordered to attack unreachable target
- 5.8 When in favorable or neutral engagement
- 5.9 When in unfavorable engagement
- 5.10 When dying
- 6 Videos
- 7 Gallery
- 8 References
Background[edit | edit source]
The Titan MK. II-P is a main battle walker equipped with an experimental particle beam cannon. First fielded during the Second Tiberium War, the Titan family of assault mechs have been a mainstay of GDI armies for decades.
Abilities[edit | edit source]
Strong against vehicles, cannot attack air. Fires through its target, also damaging any enemy in the tile behind its target.
Game unit[edit | edit source]
Heavy hitting specialist unit, Titan can stand against any vehicle in the game. It's particle beam cannon will destroy light vehicles with a single shot, more heavy duty vehicles will go down in two blasts. The most Nod unit — the Avatar — will be barely alive after three shots. Even most light infantry won't survive a single shot. However, the long cooldown period of the cannon means that it might not take down squads quickly enough.
Being a specialist leaves Titan vulnerable to air attacks and infantry, but high health means that even when facing hard counters it has a lot of staying power.
The particle beam is a semi-splash weapon. Whereas typical splash will damage units on one hex, particle beam will damage units in a straight, thin line over two hexes. For example, it a Titan shoots at Attack Bike squad then it might take out one or two bikes, depending on how the bikes are arranged with regards to the Titan. The particle beam can also be used to punch through fortifications. For example, if a Giga-Cannon is hiding behind a Laser Squad, the Titan can blast the Giga-Cannon by attacking the Laser Squad. This can be defended against by moving the Laser Squad back and fourth the neighboring hexes. Since the beam hits precisely behind the unit, the beam will miss the Giga-Cannon.
Personality[edit | edit source]
Judgemental. Heavy steps leaves traces behind. When idle, moves the torso around.
Changelog[edit | edit source]
- Patch 1.1 2018-10-04: Damage increased to 2000 (was 1600)
- Balance update 2018-10-16: Increased beam width to 2.0 (from 1.5)
- Balance update 2019-11-28: Cost increased to 150 (was 130)
- Balance update 2019-06-05: Cost decreased to 130 (was 150)
Quotes[edit | edit source]
When created[edit | edit source]
- Titan has arrived
- Titan weapons online
When selected[edit | edit source]
- Beam systems charged
- Awaiting orders
When moving[edit | edit source]
- Titan striding
- Titan advancing
- Make moving
When ordered to attack favorably[edit | edit source]
- Titans are unstoppable!
- Let's get them!
- They don't stand a chance
- Destruction will materialize
- Lock and load
When ordered to attack unfavorably[edit | edit source]
- Titan may fall
- Risky for a titan
When ordered to attack neutral[edit | edit source]
- Titans deliver judgement
- Moving out
When ordered to attack unreachable target[edit | edit source]
- Cannot comply
When in favorable or neutral engagement[edit | edit source]
- Delivering judgement!
- Titan clashing!
- Firing beam weapons!
When in unfavorable engagement[edit | edit source]
- We're under fire!
- We're pinned down!
When dying[edit | edit source]
- Death of a titan!
- Titan falling!
Videos[edit | edit source]
Gallery[edit | edit source]
Titan blasts Giga-Cannon
References[edit | edit source]