Venom (Tiberium Wars)
For other uses, see Venom. |
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Unit | |
Internal name |
NODVenom MarkedOfKaneVenom |
Affiliation |
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Role | Multipurpose aircraft |
Armament |
Auto-cannon Spitfire laser capacitors (when upgraded) Supercharged particle beams (when upgraded) |
Protection | Arch ceramic[citation needed] |
Tier | 2 |
Properties | |
Hit points | 1800 |
Armor type | Light |
Production | |
Cost | $900 |
Build time | 0:09 |
Produced by | Air tower |
Hotkey | F1 |
Combat | |
Ground attack |
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Air attack |
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Cooldown |
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Air speed | 180 |
Attack range | 200 |
Function | |
Upgrades |
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Abilities |
Detects stealth![]() |
“ | Venom craft ready for liftoff. - Venom |
” |
The Venom was a VTOL scout aircraft used by the Brotherhood of Nod during the Second Nod Reunification War and the Third Tiberium War.
Contents
Background
The Brotherhood of Nod must be vigilant in its efforts to encroach on GDI. To this end, it developed the Venom Patrol Craft to effectively keep watch over vast reaches of land. Venoms were equipped with rapid-firing machine guns that were lethal against enemy infantry and quite effective against aircraft and light vehicles as well. These versatile craft could be further enhanced with laser weapons and radar disruption technology.
Abilities
Reflector Beam | Nearby Beam Cannons can bounce their beams off of Venoms to hit distant targets. The Venoms must be stationary and the Beam Cannons must be within range of a Venom of which to reflect their beams off. | |
Signature generator | Signature Generators allow the Venom to appear to be a large number of Venoms on opposing radars (Ctrl+F). |
Upgrades
Spitfire laser capacitors | This upgrade replaces the minigun with a fast-firing laser that fires bursts that do 228 (Gun) damage per burst. Each laser burst takes 2.4 seconds to fire, with 0.5 seconds between each burst (Ctrl+S). | Purchasable at any Tech Lab for a cost of $2500 and takes 1:15 to research. | |
Supercharged particle beams | This upgrade replaces the minigun with a white-hot particle beam that fires bursts that do 165 (Gun) damage per shot. Each shot takes 0.5 seconds to fire, with 0.1 seconds reload time (Ctrl+S). | Purchasable at Marked of Kane Tech Lab for $3000 and takes 1:00 to research. | |
Signature generator | Signature Generators allow the Venom to appear to be a large number of Venoms on opposing radars (Ctrl+F). | Purchasable at any Air Tower for a cost of $100 and takes 0:10 to research. |
Changelog
- Tiberium Wars patch 1.01: string changed from "Venom Patrol Craft" to "Venom" (undocumented)
- Tiberium Wars patch 1.05: attack priorities fixed so that the unit will always prioritize enemy infantry over vehicles and base defenses
- Kane's Wrath patch 1.01: fixed a desync when Venoms attack a plasma missile battery that is detecting an invisible unit
- Kane's Wrath patch 1.02: damage, pre- and post-upgrades, increased by 10%
Quotes
When created
- Venom craft, ready for liftoff!
When selected
- Patrol craft.
- What is it?
- Go ahead.
- On patrol.
- Looking clear.
- See anything?
When moving
- Alright.
- Yup.
- Right.
- Confirm.
- Check!
- Gotcha!
- Copy that.
- Heading there now.
- Coordinates set.
When ordered to attack
- Tracking target!
- Closing in on him!
- Confirmed, we're going in!
- We have 'em on radar!
When attacking
- Firing!
- Take 'em out!
- He's in our sight!
- Sure thing!
- Gun 'em down!
- We've got 'em!
In combat
- Don't lose 'em!
- They're not going anywhere!
- Keep on 'em!
- How's it looking!
When retreating
- Head back to repair!
- Back to base, punch it!
- Heading back!
When crashing
- Venom going down!
- We're losing pressure!
- No!
Unused quotes
- Let's see what we got!
- Take a look!
- Anything there!
- Entering target data!
- Prepare the coordinates!
- Ready for target transfer!
- Fire support, we've found your target!
Gallery
Feng Zhu concept art
References
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