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Vulcan cannon upgrade

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TS gameicon.png FS Gameicon.png
TS Vulcan Cannon Upgrade Icons.gif
Vulcan Cannon Upgrade
Vulcan Cannon.png
Structure
Affiliation

TS GDI logo.png GDI

Role

Anti-infantry base defense

Armament

Vulcan cannon

Tier

1

Tech level

2

Properties
Hit points

0

Armour type

Wood

Production
Cost

150

Requires

Component tower
Barracks

Combat
Ground attack

18 (SA)

Cooldown

26

Attack range

6

Sight range

7

Function
Parent

Component tower

Power

-20

A Vulcan cannon was an anti-infantry defense upgrade for the GDI component tower, used during the Second Tiberium War and the Firestorm Crisis.

Description[edit | edit source]

A Vulcan turret mounted a pair of 20mm Vulcan cannons, which were effective against enemy infantry and light vehicles such as attack buggies and attack cycles. However, it should be noted that rocket infantry had better range than a Vulcan cannon and could therefore destroy it from outside of its range.

However, against Tick tanks and heavy assault units like the cyborg commando, it proved ineffective, both because of its limited range and the lack of firepower.

Background[edit | edit source]

Legacy[edit | edit source]

Vulcan cannons were replaced by watchtowers following the Firestorm Crisis.

Usage[edit | edit source]

The low cost of the structure meant that GDI could deploy it in very high numbers. Hammerfest base included quite a number of Vulcan Towers, which were used as exterior defenses. Due to the fact that it did not have any minimum range, it was sometimes paired with RPG launchers that were effective against enemy armour. Furthermore, as a rather low tech structrue, it was present at all GDI bases from Phoenix Base to Hammerfest.

TS GDI logo.png Global Defense Initiative Second Tiberium War Arsenal TS GDI logo.png