Background[edit | edit source]
GDI War Dogs are an evolution of a quadrupedal chassis that was built for a 1/200th scale prototype of the Mammoth Mk. II walker. Although that chassis design was unworkable at Mammoth scale, GDI scientists found it to be an excellent platform on which to build a light autonomous scout vehicle.
Abilities[edit | edit source]
Game unit[edit | edit source]
A great scouting unit for War factory opening, War dog squad moves fast and will not find themselves at disadvantage to neither Militants nor Cyberwheels, in numbers they deal very well against Laser squad. Unlike all other scouting units, War Dogs, don't deal that much damage, but are very resilient. This makes them a great unit to hold pads at the last moment or act like robot-shield for long range infantry.
Their fast speed, low price, and durability makes them suitable to bait burst units to attack them instead of preferred targets. This is especially effective against Orca bomber when it is behind it's own units.
Being a squad, War dogs can hold against slow firing, large damage units like Obelisk of Light, since it can only kill one squad member per shot.
Can be countered by any anti-vehicle unit, but in the early game it is especially vulnerable to Laser drones and Militant-Laser squad pair (both together can take down the War dogs twice as fast as Laser squad alone).
Changelog[edit | edit source]
- Patch 1.3.1 2019-02-06:
- Speed decreased to Faster (was Fastest)
- Health decreased to 300 (was 400)
- Balance update 2019-06-05: Damage vs. Infantry increased to 22 (was 20)
Quotes[edit | edit source]
- Patting when moving
Trivia[edit | edit source]
- Barfs in mechanized voice.
- Moves like a real dog.
- When idle behave like playful puppies.
Gallery[edit | edit source]
Behind the scenes[edit | edit source]
|“||Like the Drone Swarm, the War Dogs are intended to give an additional opener option to GDI players. The squad mechanic makes them efficient and deadly.
See also[edit | edit source]
References[edit | edit source]