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Widowmaker

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CNCRivals-faux-cover.png
CNCRiv Widowmaker.png
CNCRiv vehicle.png Widowmaker

CNCRiv Widowmaker stand.png

CNCRiv Widowmaker engage.png

CNCRiv Widowmaker engage1.png

Unit
Affiliation

CNCR Nod logo.png Brotherhood of Nod

Role

Anti-infantry/anti-airvehicle

Armament

Flame throwers, anti-air missiles

Tier

2

Tech level

9 Common

Properties
Hit points

2800[1]

Production
Cost

CNCRiv Tiberium.png 80

Produced by

Temple of Nod

Combat
Ground attack

140 (280 DPS) vs infantry
50 (100 DPS) vs vehicles
50 (100 DPS) vs harvesters
300 (600 DPS) vs structures

Air attack

80x6 (343 DPS) vs aircraft

Cooldown

0.5 seconds (ground)
1.4 seconds (ground)

Speed

Average (~0.42 TPS)

Attack range

1

Sight range

2

The Widowmaker is a common Nod tech vehicle in Command & Conquer: Rivals.

Background[edit | edit source]

The Widowmaker is designed to defend the high cost Temple units form infantry and airborne threats. It's fearsome looks are backed by a dual flame-thrower and and abdomen mounted missile battery. The Widowmaker went through many iterations, but the final arachnidian design was selected by Gideon Raveshaw himself for it's “sense of style and class”.

Abilities[edit | edit source]

  • Strong against infantry Can target vehicles Strong against aircraft Strong against structures
  • Can attack both ground and air units.

Game unit[edit | edit source]

Armed with flame throwers and missiles, the Widowmaker is a capable anti-infantry and anti-aircraft vehicle. The flames deal extra damage to buildings, allowing Widowmakers to quickly dispatch Minigun turrets and the Obelisk of Light.

The cost and performance of the Widowmaker is about on par with the mid-game units, but since it required the Temple of Nod building, it's difficult to field it quick enough. In the late game it struggles to against heavy tech units.

Widowmakers do very little damage to vehicles, making them extra vulnerable to motorized ground units, especially the hard hitting tanks.

Their damage and health is in line with their cost, meaning that tier 2 aircraft and infantry can overwhelm them when numbers are on their side.

Has very similar stats with Wolverine.

Changelog[edit | edit source]

  • 2019-12-06:
    • Damage vs Vehicles decreased to 50 (was 100)
    • Cost increased to 90 (was 80)
    • Damage vs Base decreased to 300 (was 400)
  • 2019-02-06:
    • Cost decreased to 80 (was 90)
    • Damage to Vehicles decreased to 50 (was 65)
  • 2019-07-31: Time between attacks reduced to 1.4 from 1.5

Trivia[edit | edit source]

  • Doesn't speak, but emits robotic high pitched sounds.

Gallery[edit | edit source]

Videos[edit | edit source]

Nod Widowmaker - Intel Report
New C&C Rivals Units: War Dogs and Widowmaker


Idling

Behind the scenes[edit | edit source]

We wanted to add in a versatile, lower cost vehicle to help round out the Temple builds. We also felt it was important for the Temple to have a non-infantry based air defense unit.
- MrBlack

See also[edit | edit source]

References[edit | edit source]

CNCR Nod logo.png Brotherhood of Nod Rivals Arsenal CNCR Nod logo.png
CNCTW Juggernaut HQ Render.png Mechanized walkers CNCKW Titan Cameo.png