Fixed the difficulty level of the Generals Challenge campaign when restarting a new campaign with one campaign already in progress.
Fixed the GLA RPG Trooper animation that fires from hip.
Fixed the Nuke General's map to prevent him from building multiple Nuke Silos on top of each other.
Removed the mismatch error message in replays (there is no mismatch – it is a text error).
2 of the medals were not working for Quickmatch: Apocalypse medal and Streak medal. This is fixed.
Alt-Tab would often cause audio to drop out upon returning to the game. It’ll return if the user clicks "apply" in the options menu.
Rare lock up after player resigns fixed.
Garrisoning crashes (castle, for example). In GLA 5 there is a castle in the middle of the map with additional units garrisoned inside. Send a vehicle to this castle to gain the units (they will transfer ownership to the player if he gets close). You gain 14 units. If you garrison the castle with any more than 14, the game will crash. There are 26 slots available in the castle. This is now fixed.
If the player did a certain action at a certain time (depended on connection), then reconnected, the game would time out and award both players a win.
The US Intelligence tool tip said it took 2 minutes to re-charge when it actually took 5 minutes.
Alexander'sEMP Patriot - some planes were not affected after being hit by the EMP Patriot. Her own strucutures now don't damage by her patriot.