Zone troopers (Tiberium Alliances)

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TA gameicon.png
TA GDI Zone Trooper Icon.png
Zone troopers

autosize

autosize

Unit
Affiliation

TiberiumAlliances GDI.png Global Defense Initiative

Role

Anti-vehicle infantry

Properties
Hit points

800 (level 1)
160484.85 (level 65)

Armour type

Infantry

Production
Cost

Army Points/Defense Points 5

Requires

Offense: Barracks level 7
Research Credits 600k Research Points 1.5M


Defense: Defense facility level 10
Research Credits 9.5M Research Points 21M

Combat
Ammunition

600

Speed

60 (offense)
40 (defense)

Attack range

1.5

Function
Upgrades

Charge (offense)
EMP (defense)

25px-Disambig.png This article is about is the infantry in Tiberium Alliances. For more uses, see Zone trooper.

The Zone troopers are the defensive and offensive anti-vehicle infantry of the GDI. They are however, vulnerable to anti-infantry infantry, vehicles and higher level anti-infantry vehicles.

Game unit[edit | edit source]

In offensive, as they are capable of withstanding a bit more enemy fire, these units can brave machine guns for a bit longer, and they can pack a powerful punch to destroy vehicles and defences to clear the way for more units in the next wave of attacks. For this mode, the Zone trooper's upgrade is Charge. When it gets hit its speed boosts up, reaching 2-3 spaces ahead with fast speed.

In defensive, the Zone trooper is a strong infantry capable of defending from enemy tanks and infantry all alike. As a defensive unit, the Zone trooper's upgrade is EMP. It is useful for disabling enemy vehicles and preventing anti-infantry vehicles from eliminating Zone Troopers in one on one combat.

Upgrades[edit | edit source]

Offense[edit | edit source]

Charge
TA GDI Zone Charge.png
Charge lets the unit move faster when it gets damaged. Effect is interrupted by main target, base buildings or blocking structures, but can be re-activated.
Costs TA Icon Credits.png 9M TA Icon Research Points.png 18M
Duration 240

Defense[edit | edit source]

EMP
TA Research Smoke Grenade.png
EMP attack that disables one vehicle unit temporarily. Less effective against targets with higher level.
Costs TA Icon Credits.png 450M TA Icon Research Points.png 900M
Target Vehicles
Range 150
Duration 500

Gallery[edit | edit source]

Videos[edit | edit source]

Charge demonstration

See also[edit | edit source]

TiberiumAlliances GDI.png Global Defense Initiative Tiberium Alliances Arsenal TiberiumAlliances GDI.png