The Foundry was a Scrin secondary construction structure seen during the Third Tiberium War.
Background
Similar to the Cranes used by GDI and Nod forces, the Foundry was used to aid the Drone platform in base construction. Like their human counterparts, the Foundry used nano-assemblers to construct buildings[1].
Structures built
Production structures
Icon | Structures | Requirements | Role |
Reactor | none | Power supply | |
Extractor | none | Resource processor | |
Portal | Reactor | Infantry production | |
Warp Sphere | Reactor Extractor |
Vehicle production | |
Nerve center | Reactor Extractor |
Technology enhancer Support power provider | |
Stasis chamber | Portal | Infantry support structure | |
Technology assembler | Nerve center | Technology building | |
Gravity stabilizer | Nerve center | Aircraft construction and maintenance | |
Signal transmitter | Technology assembler | Access advanced aircraft and abilities |
Support structures
Icon | Structures | Requirements | Role |
Growth accelerator | Extractor | Accelerate Tiberium growth | |
Growth stimulator (Reaper-17 only) | Extractor | Accelerate Tiberium growth Provides income |
In-game
As of Tiberium Wars patch 1.07, they can no longer build defensive structures.
Changelog
- Tiberium Wars patch 1.05: the amount of ground control gained by building a Nod crane or Scrin foundry has increased by 50%
- Tiberium Wars patch 1.07: can no longer build defensive structures or super-weapons
References
- ↑ Electronic Arts Los Angeles, Command & Conquer 3: Tiberium Wars. Warp Link, "All Units Functional".
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