The submarine pen is the USSR's ship construction facility during the Second World War.
Background
The sub pen is a solid building, composed of a concrete, tetragonal triangle shaped dome built on eight supports embedded in the seabed with shipmaking facilities located underneath. Usually, they also hold data about the locations of all subs in active duty in the surrounding area, making them high priority targets for spies in operations that involve naval engagements. Should a spy infiltrate the building, the data can be accessed and a single sonar pulse discharged.
With the expanding of Soviet navy force during Third World War, it was phased out and replaced by the new Naval shipyard. During the Psychic Dominator Disaster, Yuri adopted its design into his own submarine pen.
Game building
The pen allows for standard submarines and their missile variants to be constructed as well as hover transports. It is also used to repair them.
Units produced
Icon | Unit | Requirements | Ability |
---|---|---|---|
Transport | none |
Transport 5 ground units | |
Submarine | none |
| |
Missile submarine |
|
Cloak when not attack |
Gallery
- RA1 Submarine Pen French Icons.gif
Icon with French text
- RA1 Sub Pen Russian Icons.gif
Icon with Russian text
See also
- Naval yard - Allied Equivalent
- Soviet naval shipyard (Red Alert 2) - Successor
- Submarine pen (Red Alert 2) - Yuri Equivalent
Trivia
A fake Sub Pen exists in the game files, but is unused in-game.
|