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Tech Secret Labs were Tech structures that existed during the Psychic Dominator Disaster.

Usage

Secret laboratories allowed the production of a random unit or structure affiliated with a specific country. However, they can sometimes give the production capability for a unit that can already be created.

Affiliation with a side does not matter as an Allied commander could obtain the ability to train Soviet units such as Desolators or Terrorists, or other Allied units like the Tank Destroyer or the Sniper. These buildings were the rarest tech buildings in the war.

In Head Games, the final Soviet mission in Yuri's Revenge, and certain cooperative missions, a Tech Secret Lab is scripted to grant access to a specific unit or structure.

Units

Standard

RA2 Grand Cannon Icons RA2 Tank Destroyer Icons RA2 Sniper Icons RA2 Tesla Tank Icons
RA2 Demolition Truck Icons RA2 Desolator Icons RA2 Terrorist Icons File:YR Yuri Clone Icons.gif

Missions

In certain missions, the Tech Secret Lab gives a specific, pre-determined unit or structure depending on the mission.

Mission Unit/
Building
Escape Velocity
RA2 Desolator Icons
Head Games
RA2 Grand Cannon Icons
Allied Coop Mission 1
RA2 Desolator Icons
Allied Coop Mission 3
RA2 Demolition Truck Icons
Soviet Coop Mission 1
RA2 Sniper Icons
Soviet Coop Mission 3
RA2 Chrono Legionnaire Icons
Alliance Coop Mission
YR Virus Icons
Yuri Coop Mission 1
RA2 Tesla Tank Icons
Yuri Coop Mission 2
RA2 Sniper Icons
Yuri Coop Mission 3
YR Battle Bunker Icons

Notes about the Secret Lab

There is a tidbit about the Secret Lab to keep in mind when using this on maps or capturing them. The game does not choose the unit the player will receive when the Lab is captured. Instead, the game decides which unit to grant at game start, and it does not change for the duration. Capturing multiple Labs does not yield additional units, and this is why it can be captured and the player will not receive an additional unit.

Gallery

Tech Structures & Neutral Forces
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